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專書論文


專書(論文集)論文


Wang, H.-L., Lee, C.-Y., & Lo, Y.-H. (2013). Phonological and Auditory Predictors of Reading in Chinese: An Overview. In Annual of Special Education Association (pp. 15-40). Taipei: Special Education Association.



Chen, C.-L., Liu, C.-L., Lee, C.-Y., Tzeng, Y.-L., & Chou, C.-J. (2013). Linking statistics of betting behavior to difficulties of test items: An exploration. In Proceedings of the 2013 Conference on Technologies and Applications of Artificial Intelligence (TAAI'13) (pp. 109-114). Taipei: IEEE.



Lee, C.-Y., Liu, Y.-N., & Chou, C.-J. (2013). Contextual predictability facilitates early orthographic processing and semantic integration in visual word recognition : an Event-related potential study. In F. Shi & G. Peng (Eds.), East Flows the Great River: Festschrift in Honor of Prof. William S-Y. Wang's 80th Birthday (pp. 169-186). Hong Kong: City University of Hong Kong Press.



Huang, W.-J., Chou, C.-R., Tzeng, Y.-L., Lee, C.-Y., & Liu, C.-L. (2012). Applications of GPC rules and character structures in games for learning Chinese characters. InProceedings of the System Demonstrations- The Fiftieth Annual Meeting of the Association for Computational Linguistics (ACL'12) (pp. 1-6). Stroudsburg: The Association for Computational Linguistics.



Liu, C.-L., Lee, C.-Y., Huang, W.-J., Tzeng, Y.-L., & Chou, C.-R. (2012). A cognition-based game platform and its authoring environment for learning Chinese characters. In S. A. Cerri, W. J. Clancey, G. Papadourakis & K.-K. Panourgia (eds.), Intelligent Tutoring Systems: 11th International Conference, ITS 2012, Chania, Crete, Greece, June 14-18, 2012. Proceedings (Lecture Notes in Computer Science / Programming and Software Engineering) (pp. 657-659). Berlin: Springer Berlin Heidelberg.



Lee, C.-Y. (2011). The Statistical Learning Perspective on Chinese Reading. In P. McCardle, J.-R. Lee, O. J.-L. Tzeng & B. Miller (Eds.), Dyslexia across Languages: orthography and the Brain-Gene-Behavior Link (pp. 44-61). Baltimore: Brookes Publishing.



Liu, C.-L., Lee, C.-Y., Tsai, J.-L., & Lee, C.-L. (2011). A cognition-based interactive game platform for learning Chinese characters. In A. N. York (Ed.), Proceedings of the Twenty Sixth ACM Symposium on Applied Computing (ACM SAC'11) (pp. 1181-1186). New York: ACM.



Huang, W.-C., Chang, Y.-C., Tzeng, Y.-L., Chou, C.-J., Lee, C.-Y., & Liu, C.-L. (2011). An authoring environment for a cognition-based game platform for learning Chinese characters. In Proceedings of the 2011 Conference on Technologies and Applications of Artificial Intelligence (pp. 119-125). Taoyuan: Taiwanese Association for Artificial Intelligence. (in Chinese)



Lee, C.-Y. (2010). Yuyan yu Yuedu [Language and Reading]. In J.-R. Lee & C.-H. Juan et al. (Eds), Danao, Renzhi yu Yuedu [Brain, Cognition and Reading] (pp. 167-188). Taipei: Hsin-Yi Foundation Press. (in Chinese)





主編之專書(論文集)


Lee, C.-Y. (Eds.). (2006). Language and Linguistics Special Issue: Brain and Language (Vol 4:3). Taipei: Institute of Linguistics, Academia Sinica.